Gimkit

 Gimkit: Gimkit

The game that I chose is called Gimkit. This is a game that was recently shown to me by a student, and it provides a fun and interactive way for students to review material in the form of quiz style questions while playing a game. Teachers are able to create their own questions and answers, or import questions from games that were already made. There are different style game modes that you can choose from, like "trust no one" which is similar to the popular game "among us", or "don't look down" which is a world based game. This game can be used for any subject, but I use it to review material in my science classes.

I would integrate this game into a classroom activity in a few different ways. This game could be used to review material within a unit in the last few minutes of class, if students finish everything else on time. Students could also use this game to review material in test question form before a test. This game could also be used as an early finisher activity for students to engage in independently.

I would introduce this game to this class by showing them the tutorial video first, linked here. Gimkit Tutorial

I would then prompt students to sign in, and type the code which would be displayed on the clear touch. I would allow students to first participate in a practice mode game to practice navigating the game. The cool thing about this game is that it can be set up in different languages, and the questions can be read aloud. These features can be set up for students who require it. 

This game could be used to assess students' learning goals by monitoring the questions that the students seemed to master, and the questions that students seemed to be struggling with. This would show me what we need to spend more time reviewing, and what we seem to have a firm grasp on. 


Comments

  1. Hi Kayla!

    I have never used Gimkit, but your post gave me great insight into it. I love that Gimkit makes reviewing fun for students by using gamification. It seems like a helpful feature to be able to create your own questions or import questions from games that are already created. “Trust no one” seems like a game that students would really enjoy as you stated that it is similar to among us. Incorporating these games that are similar to ones students play in their free time is a great way to spark interest and motivation. I found the methods you provided for integration to be a great use of Gimkit. There are many different ways to implement this game and the ones you have listed allow students to utilize their time with review on this game. Have you found that students become competitive over these games? I enjoy hearing of all of the differentiation strategies that can be utilized and implemented for students who need it. Having these features is essential. Does Gimkit collect data itself or would you be doing it as an outside source?

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  2. Hi Kayla,
    I have never seen Gimkit before, thank you for sharing this with us! I am always looking for fun resources that are beneficial for reviewing lessons. This seems like a great way to keep the students engaged in the lesson while also having fun at the same time.

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